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Role
Research, Visual Design, Prototyping
Duration
6 Weeks, Fall 2019
Tools
Figma
Background
As Microsoft continues to bring more devices and services into the Xbox ecosystem how can they create a seamless experience for their users wherever or however they play games? With this project I wanted to propose a design system that could scale across multiple devices and screen sizes to create one unified Xbox UI. Visually I wanted to create something that is more in line with the expectations of modern gamers while still paying some homage to what made Xbox great in the first place.
1: OVERVIEW



2: CONSOLE



3: PC




4: MOBILE
5: DESIGN SYSTEM





